Terms and Conditions

Terms and Conditions

by acsgn_admin

Defence Industry Cyber Security Challenge Australia 2017: Terms & Conditions

Competitor eligibility, registration and entry

  1. Each competitor will be an individual person.
  1. Individuals may only register once.
  2. The Challenge is open to all Australian citizens and permanent residents 18 years or older on 1st July 2017.
  3. Australian Cyber Security Growth Network reserves the right to make all decisions on registration and participation.
  4. It is the sole responsibility of each competitor to ensure eligibility and availability to accept any prizes, and arrange for any necessary travel permits.
  5. Competitors already employed in a role directly related to some form of cyber security are eligible to participate but are not eligble to win prizes. Determination that a competitor is already employed in such a role is at the sole discretion of Australian Cyber Security Growth Network.

The game

  1. All competitors must participate lawfully. Defence Industry Cyber Security Challenge organisers are not responsible for the misconduct of participants.
  2. The infrastructure supporting the competition’s game environment is out-of-scope for the game. Disqualification will result from any attempt to compromise or render unavailable the competition’s game environment including but not limited to:
    1. the scoring web application and its underlying server;
    2. the remote access solution used to gain access to the game environment;
    3. the firewall(s) or other networking infrastructure within the fictitious organisation’s network;
    4. the underlying infrastructure, including, but not limited to virtualisation infrastructure on which the game environment operates; and
    5. monitoring solutions that are implemented within the game environment and supporting infrastructure.
  3. During the conduct of the Challenge, competitors should not attempt to intentionally render any services on the fictitious organisation’s network unavailable. Points will not be awarded for Denial of Service attacks and disqualification will result from any DDoS attempt(s).
  4. Competitors must not attempt to adversely affect another competitor’s ability to compete either by disturbing their game environment, the supporting infrastructure or their systems used to access the game. Disqualification will result from any attempt to do so.
  5. Competitors must not with any other individuals and/or organisations. This includes with other competitors. Disqualification of all implicated individuals will result from any attempt to do so.
  6. Challenge administrators and the Australian Cyber Security Growth Network reserve the right to determine what constitutes collusion. Collusion includes, but is not limited to, the sharing of information including game input including flags and written responses.
  7. In order to keep the environment running smoothly, Defence Industry Cyber Security Challenge organisers may need to restart or revert services and/or operating systems at any time during the game. As much as possible, Defence Industry Cyber Security Challenge organisers will attempt to minimise any disruption to the game play.
  8. It is strongly advised that each competitor maintains a record/log, including successful and unsuccessful commands, to ensure easier recovery in the event of a reset.

Scoring

  1. The are two parts to this challenge. The two parts are referred to as the “Threatmetrix Account Takeover Challenge” and the “Dtex Systems Insider Threat Challenge”.

Privacy

  1. It is a condition of registration that participants consent to Defence Industry Cyber Security Challenge organisers disclosing their information for any of the purposes outlined in the Privacy Statement which can be found at the following link https://www.austcyber.com/privacy/